About Me

I am a Computer Engineering graduate at Politecnico di Torino with a passion for low-level graphics programming. Over the years, I’ve gained experience with OpenGL and Vulkan diving deep into real-time rendering, and engine architecture. Programming-wise, C++ is my main language. I enjoy pushing its capabilities through personal projects.

Beyond engineering, I am a curious and creative individual with a wide range of hobbies. In my freetime, I enjoy playing the piano, exploring photography, and staying active through various sports, mainly basketball. This helps me maintain a balanced and healthy lifestyle and often inspires the way I think about certain designs and projects.

Awards & Achievements